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Mike_J92 last won the day on September 15

Mike_J92 had the most liked content!

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  1. Mike_J92

    one of those songs that really gets stuck in your head, gotta be fault of the main riff
  2. thats not how you spell Red Alert 2
  3. Mike_J92

  4. meant to say owned by ACTIVISION-BLIZZARD since its a joint company
  5. agreed on 2nd beta, netcode was dogshit no mater who was in my party or if I were alone, first beta and previous alpha didnt have that problem for some reason thats something I have to completely disagree on, maps are very much made the same way they were in old CoD, load up Bloc, Strike, Broadcast, Backlot or Crossfire on CoD4 and you will see similarities straight away. 3 lane maps were dumbed down gameplay to picking a corridor and outaiming the opponent instead of outplaying them it is, IW confirmed on reddit that they rebuilt lighting for final version, it was the worst on Hackney Yard agreed partially due to lack of destruction, its the only ingredient that is really missing, map we got to play wasnt really that big either. because its owned by Blizzard and they want more people on their platform, same story for Blops4 not the whole mode thankfully, only survival mode which is what you had in MW3, 1 year exclusive is still bullshit imo, 1 month is reasonable enough but one year is way too much! completely agreed, this is the only thing that really pissed me off about the game and made me regret preordering
  6. played early access alpha 2v2, first beta and recent 2nd beta so here are some of my thoughts and observations: netcode seemed way different in last beta compared to first one, I want to blame crossplay on this but I cant be sure, hitreg was completely off most of the games spawns are absolutely terrible, but its something IW is aware of and they are going to fix it, or so they say at least, Hackney Yard was biggest offender regarding Hackney Yard, fuck this map and FUCK THIS MAP, other maps are really good in my opinion, they are big, open and cluttered, if you were to add some destruction to weaker structures like wooden fences/crates etc it would be an improvement enemies not showing on your minimap even when they are shooting is a good change imo, forces you to pay attention instead of chasing red dots guns and gunsmith are great, you can completely mess up your gun to the point its a millstone around your neck or you can make it into a laser with careful choices, attachments finally have impact without being direct upgrades IW are actively changing the game with feedback they are getting, which is both good and bad, in 2v2 alpha deagle was a guaranteed 2 shot kill and shotguns were mad strong, afterwards deagle got a serious nerf and shotguns started to be very inconsistent at longer ranges vehicles are great, players who think they are invincible in them are even better, my rockets killing clusters of them are the best I love ground war, sadly I couldnt play much because I kept loosing connection to host, gamemode is a chaotic mess but its my kind of chaotic mess overall bigger modes > smaller modes cyber attack is a nice twist on S&D, requires more map control that goes beyond camping the right corner read about campers and how they plague the game, didnt notice that many being honest with you, then again it may be european servers that are free from them quickscoping is in and I still get salty over getting killed like that realism mode removes ALL HUD and its great, health values arent changed NVG mode is briliant and I want more of it TTK is just right
  7. Mike_J92

    good taste in games @[PDE] The Road already played through VtmB multiple times tho, will drop some recommendations myself for other people here: Mount and Blade: Warband https://www.gog.com/game/mount_blade_warband genre: Third Person Action/RPG/Strategy Amazing game despite being quite ugly and made with barely any budget, started out as multiplayer expansion to original M&B but eventually became its own standalone expansion to the game during development with expanded map and new faction. Combat is something people may know from games like Chivalry, where direction of your mouse decides what attack you are going to execute, as a results you also have directional blocks, system goes even deeper when it comes to multiplayer because some really dedicated people play that. singleplayer has a simple goal, unite the continent, but its up to you if you will even bother with it. you can play as anyone, from nobleman to bandit, to a trader to a peasant. I strongly recommend using diplomacy mod, its basically vanila+ with some great quality of life improvements and further expansion of actual diplomacy parts of the game, because running a kingdom isnt all about shanking other lords. S.T.A.L.K.E.R. series https://www.gog.com/game/stalker_shadow_of_chernobyl genre: FPS/RPG/Horror I dont care what you heard about Call of Chernobyl, play it last. actual playing order of the games is same as release order, meaning: Shadow of Chernobyl -> Clear Sky -> Call of Pripyat some people probably heard of stalker series, for those who didnt, its as if you took Fallout, placed it in Chernobyl exclusion zone, and put more emphasis on Horror and FPS elements of the game. I hate using this term but this is basically something in lines of "Dark Souls of FPS Games", s.t.a.l.k.e.r. games are very atmospheric, difficult, immersive and unique in a sense that no game I have played got close to level of atmosphere and immersion s.t.a.l.k.e.r. offers. you may be tempted to play with mods on first playthrough, I strongly recommend against it except for "Sky Reclamation Project" for Clear Sky which is strongly recommended as even after many patches the game is still quite buggy. Max Payne https://store.steampowered.com/app/12140/Max_Payne/ genre: TPS I could recommend whole Max Payne series, but its first game that always stands out to me and I keep coming back to it, its atmosphere and tight gameplay (which was refined in second game) are great, but its storytelling that takes the spotlight here. this game has a lot of problems running on modern systems, you will have to go through community patches to get it to work, but it is worth it in the end. bonus points if you are playing this in the winter after a heavy snowfall https://pcgamingwiki.com/wiki/Max_Payne Cave Story https://www.cavestory.org/ genre: platformer - freeware "back in my days we didnt call them indies, we called them freeware!" Cave Story is a platformer made by one guy over 5 years in his spare time, it released in 2004 and it still has an active modding community (made a mod myself a while back just to try it) there is a steam version, but whats the point of getting it if there is a LEGAL free version, yes kids back in the day we called these FREEWARE and there were plenty of them, but now everyone insist on putting bloody browser games onto steam and charging ridiculous amount of money for them. when I first played the game I got off demo disc in PCGamer mag, I expected a nice platformer with cutesy graphics, something I was used to back in the day as a kid playing NES, then it turned out its not entirely cute game and has few grim moments. gameplay is tight, multiple weapons with unique leveling system where you pick up EXP dropped from enemies to level guns up, so they do more damage, but they loose level and power down when you take hits, its a very easy to get into metroidvania type of platformer that can get pretty challenging, and absolutely soul crushing in final levels.
  8. Mike_J92

    not yet, my backlog is pretty big and now I am tackling metro2033, then its sequel, then next on menu are resident evil 2 remake and ace combat 7
  9. Mike_J92

    russians do love classic fallouts, noticed it a long while back if you fancy something like old fallouts but made in modern day and age, check out ATOM https://www.gog.com/game/atom_rpg_postapocalyptic_indie_game its also on steam if you prefer that store
  10. Mike_J92

    Legion didnt feel out of place if you consider theme of tribalism present in games and being literaly represented in FO1 and FO2 in first fallout you begin as a vault dweller on mission to find a water chip for your vault, or population will run out of water. in second fallout you are a tribal who has no idea about technology and civilisation and its reflected in dialogue and story. what Legion did was unite the tribes they conquered under a single banner and created a basic form of society, living under Legion was safer than living in your tribe, but it doesnt mean it was the best option for you. main themes of the game are political ideologies, conflict of new vs old and tribalism. give it another shot sometime, there are hundreds of mods and some change the things you hate, like yellow filter over everything, radio being just country music and map being empty
  11. Mike_J92

    well Fallout vet here: Fallout: NV is the true Fallout 3, made by same devs of Fo1 and 2. Fo3 was made after beth bought the rights to the game and quite frankly, they didnt "get it" even if they stayed true to many of visual aspects. for having only year and a half to get the game done, they did a great job at Obsidian and did an excellent job with the story and gameplay, the only problems I really have with the game is that its stuck on PoS engine that is gamebryo FO 1 and 2 go on sale often on GoG and were given away for free few times, they arent perfect or pretty, but have the atmosphere that NV recreated when it attempted to be a sequel, something that FO3 and FO4 failed to do.
  12. Mike_J92

    played against you recently, boy arent you a happy with that ptrs have some mercy on us poor sighted folk who need a minute to aim 🙂
  13. Mike_J92

    to me it looks like fearmongering: the video or more like, finding out what really gets put in your food and panicking for no reason
  14. Mike_J92

    had this stuck in my head for almost a week now
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